I had a chance to have a look at the new NoloVR SDK today. I had an hour that I could spend on it, so I ported the iVRy SteamVR driver to the new SDK (and have updated the iVRy NoloVR driver accordingly).
This SDK is *much* better than the previous versions, in terms of design, efficiency and usability. Any apps/drivers using this SDK can talk directly to the NoloVR hardware and eliminate the need for a NoloVR app installed or running on the PC at all! The app/driver can bundle the NoloVR USB library with it and then does not have to rely on any LYRobotix software being installed or being the correct version etc. In addition, the user, if they are using NoloVR with a single headset, does not have to be concerned with dealing with the "features" of the NoloVR PC software, as all functions of that are now the responsibility of the app/driver using the SDK.