The first NOLO CV1 firmware update is coming! Currently it is under final test. The estimated releasing date will be the next Friday, Nov. 17th. Here are some key features.
1. Add velocity and angular velocity
- Improve the smoothness of positional and rotational tracking in Steam VR.
- Reduce latency by 30%
- Fix the throwing problem in some games and improve the throwing experience in all games
2. Optimize the synchronization algorithm
- Reduce jitter
3. Reduce the packet loss rate to 0.2%
- Improve the stability of data transmission
* This firmware update works for every PC VR headset that compatible with NOLO, and works for RiftCat wire mode.
Detailed update documentation will be released with the firmware, we will also make a tutorial video for you to operate.
As for NOLO SDKs,
1. The next Unity SDK update will reduce the CPU usage. It will be released in late November.
2. The UNREAL SDK is under alpha test, The scheduled release date is December.
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Informace o výjimce: System.FormatException
na System.Number.ParseSingle(System.String, System.Globalization.NumberStyles, System.Globalization.NumberFormatInfo)
na NOLO_UPDATE.Form1.SetChecked()
na NOLO_UPDATE.Form1.UpdateUI(NOLO_UPDATE.ProcessState)
na NOLO_UPDATE.Form1.<SetChecking>b__22_0(System.Object)
na System.Threading.ThreadHelper.ThreadStart_Context(System.Object)
na System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
na System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
na System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
na System.Threading.ThreadHelper.ThreadStart(System.Object)
I hope that problem is in localization environment, I have Windows set for Czech language.
Updated (with a bit of confusing), base station and controllers are unable to be paired (they are red marked, leds on controllers are both green but on head mark is still in red)
Another question, does it work with Pimax 4k and latest Piplay (2.0.5.46) after firmware update?
"System.FormatException was unhandled
Message: An unhandled exception of type 'System.FormatException' occurred in mscorlib.dll
Additional information: Input string was not in a correct format."
Do you guys even test this at all before sending it out?
This is why I asked you to send me the software before your release so I could test it and not have our mutual customers dealing with this kind of issue. You will need to test and correct this issue before I will provide an update that supports this version.
Bugs I've found so far (USB-HID, ZMQ is so out of date now it's unusable for SteamVR):
- Battery level reporting is pretty much broken. It randomly works some of the time.
- Controllers need constant recentering
- Recentering only works if you point the controllers at the base station
For some reason the controllers can't figure out which direction the base station is in (can't be that hard) and always start 90 degrees off. They reset(?) occasionally and go back to being 90 degrees off.
https://github.com/NOLOVR/NOLO-Windows-SDK/issues/15
https://imgur.com/a/7EnsY
Any ideas why?