I want to have more than 4 hours of playtime, which will be available if I can just connect the headset marker to the PC, and have a tethered Phone PCVR experience. The headset marker can connect to the PC and detect everything through Nolo Home's Visualizer with ease. In my experience, Vridge has proved that charging the phone while using it as a tethered PCVR headset works flawlessly. Why isn't this a thing yet with Nolo? Please, devs.
I also have had other weird issues:
The base station would randomly turn its infrared off, so I need to go to it and shake it. Then the other sensors would stop for a moment, and it'll work as normal after that. I would need to do this with almost every VR session.
Repeated connect/disconnects of the Nolo Home with my laptop would corrupt the headset marker's firmware, and I would need to re-flash its firmware (AND re-pair everything). It's such a hassle. It connect/disconnects because of my unreliable 5Ghz WiFi.
After a few weeks, the tracker and controllers would jitter around, making me nauseous. The solution right now is to redo the SteamVR Room Setup, but that would get very tedious very fast if I have to do it 'once every few weeks'.
If the devs have any solution to these issues, I would definitely be glad to recieve them. Thank you for your support.
Notes: everything is updated, including the devices' firmware, Nolo Home (PC V1.21.7, Mobile V1.5.051), and drivers.
Windows 10 Pro, build 20H2 (October 2020 Update).
Nolo CV1 Pro CMIIT ID: 2019DP8792
Phone: Essential PH-1 on Android 10
Laptop specs: i7-8750H with GTX 1050Ti Max-Q 4GB, 16GB RAM